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The word "Keno" has French or Latin roots (Fr. quine
five winning numbers, L. quini five each), but by all
accounts the game originated in China over 2000 years ago.
Legend has it that the invention of the game saved an ancient
city in time of war, and its widespread popularity helped
raise funds to build the Great Wall. According to one source,
results of Keno games in great cities were sent to outlying
villages and hamlets by carrier pigeon. Eventually, Chinese
immigrants introduced Keno to the West when they sailed across
the Pacific to help build the American trans-continental
railroad in the 19th century.
Keno is similar to lotto games, in that players have a card
or ticket with numbers that are selected in hopes of matching
the numbered balls that are drawn during play. Early Keno
games looked for a match of five numbers to win. Some Keno
dealers used a large jar with a long, thin neck to tumble the
balls. The neck was just wide enough to permit only one ball
at time to flow, thus eliminating any argument about which
number was drawn. For obvious reasons, this jar was called the
"Keno goose".
Game Play:
First, players must purchase a Castle Keno ticket. To buy a
ticket, place a $1 chip in the circle marked “Place Bets” on
the Betting Board. None of the betting options can become
active until a ticket is purchased.
Next, players try to predict which numbers will be drawn by
marking from 1 to 15 of the numbered blocks (“Spots”) on the
wall. To mark a block simply mouse over the block and click
it. The block will change color to indicate it has been
marked. As you mark each block, the Spots counter at the
bottom of the screen will increment. (Note that it is possible
to mark more than 15 Spots, but the numbers can’t be drawn
until the number of Spots is reduced to 15 or less). To remove
a mark, just click on the block and it will change back to the
original color (and decrement the Spots counter).
There are five betting options in Castle Keno. Each option
requires a certain number of Spots to be marked before it
becomes active. As you mark Spots, the buttons for the options
will light up when you have satisfied their minimum and
maximum Spots requirements (see Betting Options below).
When you are satisfied with the arrangement of your Spots,
click the desired betting option on the Betting Board to start
the game. Twenty rocks will be hurled toward the Castle,
striking different numbered blocks at random. As each rock
smashes a block in the wall, a flag will unfurl to display the
corresponding number. When a number you marked on the wall is
struck by one of the rocks, that’s called a “hit”.
After the final rock has found its target, the player will
be paid according to how many of the rocks hit marked blocks
based on the payout table for the chosen betting option.
BETTING OPTIONS:
Our Keno game is played with a traditional 80-numbered
ticket and a draw of 20 numbers whose function is similar to a
standard lottery. The ticket is sectioned into a two halves,
with numbers 1-40 on the top and 41-80 on the bottom. We've
added a fun twist to the game by presenting the ticket as a
Castle wall, with the 80 numbers painted on granite blocks
that make up the wall. Instead of drawing balls to announce
winning combinations, we use a rock thrown from a catapult to
hit the block corresponding to each number drawn. Will the
rock smash the blocks you selected? It’s fun to watch the wall
crumble as you find out!
The five different ways to bet on a Castle Keno ticket are:
- BET
- BET
AGAINST
- HIT
ALL
- HIGH
ROLLER
- TOP
OR BOTTOM
Click on one of the links above to see
a betting option’s description and payout table. After each
game players may choose to stay with the same spots they
played in the last game (by clicking on RE-BET button), or mark new spots on
the ticket. Different betting options are enabled as you place
your marks, however you may not mark more than 15 spots on any
one game.
BET
The BET option is enabled
once you mark at least one spot on the Keno ticket. (When you
click BET, the game starts – so
don’t click it until you are finished marking your numbers.)
You can mark up to 15 of the 80 possible numbers, but no more
than 15. You are paid if one or more of the numbers you marked
is smashed by a rock from the catapult. When a number you
marked on the wall is struck by one of the rocks, that’s
called a “hit”.
Let’s say you mark 7 numbers. If any 4 of those 7 numbers
get hit, you are paid $5. If any 5 of those 7 numbers are hit,
your payoff is $20. If 6 of the 7 numbers get hit, it jumps to
$250, and if you hit all 7 numbers, you win $2000!
The following is the Bet option payout table for a $1.00
ticket. The way to read the table is as follows:
| Mark
1 |
| Hit |
Payout
($) |
| 1 |
3 | |
| Mark
2 |
| Hit |
Payout
($) |
| 2 |
6 |
| 1 |
1 | |
| Mark
3 |
| Hit |
Payout
($) |
| 3 |
30 |
| 2 |
3 | |
| Mark
4 |
| Hit |
Payout
($) |
| 4 |
90 |
| 3 |
8 |
| 2 |
1 | |
| Mark
5 |
| Hit |
Payout
($) |
| 5 |
300 |
| 4 |
11 |
| 3 |
3 |
| 2 |
1 | |
| Mark
6 |
| Hit |
Payout
($) |
| 6 |
500 |
| 5 |
60 |
| 4 |
5 |
| 3 |
1 |
| 2 |
1 | |
| Mark
7 |
| Hit |
Payout
($) |
| 7 |
2,000 |
| 6 |
250 |
| 5 |
20 |
| 4 |
5 | |
| Mark
8 |
| Hit |
Payout
($) |
| 8 |
3,000 |
| 7 |
350 |
| 6 |
50 |
| 5 |
6 |
| 4 |
4 |
| 3 |
1 | |
| Mark
9 |
| Hit |
Payout
($) |
| 9 |
5,000 |
| 8 |
1,000 |
| 7 |
80 |
| 6 |
15 |
| 5 |
6 |
| 4 |
2 |
| 3 |
1 | |
| Mark
10 |
| Hit |
Payout
($) |
| 10 |
8,000 |
| 9 |
1,000 |
| 8 |
300 |
| 7 |
50 |
| 6 |
12 |
| 5 |
3 |
| 4 |
1 |
| 3 |
1 | |
| Mark
11 |
| Hit |
Payout
($) |
| 11 |
10,000 |
| 10 |
3,000 |
| 9 |
800 |
| 8 |
80 |
| 7 |
20 |
| 6 |
8 |
| 5 |
5 |
| 4 |
1 | |
| Mark
12 |
| Hit |
Payout
($) |
| 12 |
12,000 |
| 11 |
5,000 |
| 10 |
2,500 |
| 9 |
250 |
| 8 |
90 |
| 7 |
30 |
| 6 |
3 |
| 5 |
2 |
| 4 |
1 | |
| Mark
13 |
| Hit |
Payout
($) |
| 13 |
15,000 |
| 12 |
8,000 |
| 11 |
2,500 |
| 10 |
1,000 |
| 9 |
200 |
| 8 |
40 |
| 7 |
5 |
| 6 |
3 |
| 5 |
2 |
| 4 |
1 | |
| Mark
14 |
| Hit |
Payout
($) |
| 14 |
18,000 |
| 13 |
8,000 |
| 12 |
4,000 |
| 11 |
1,500 |
| 10 |
800 |
| 9 |
150 |
| 8 |
20 |
| 7 |
10 |
| 6 |
4 |
| 5 |
1 | |
| Mark
15 |
| Hit |
Payout
($) |
| 15 |
20,000 |
| 14 |
10,000 |
| 13 |
5,000 |
| 12 |
2,000 |
| 11 |
1,000 |
| 10 |
300 |
| 9 |
100 |
| 8 |
20 |
| 7 |
5 |
| 6 |
2 |
| 5 |
1 | |
BET
AGAINST
BET AGAINST is enabled once
you have marked at least 8 Spots on the ticket. With this
option you are betting that none of the numbers you mark will
be hit by any of the rocks thrown. You are paid only if none
of the marked numbers get hit. The following is the Bet
Against Payout table for a $1.00 Castle Keno ticket.
| Spots Marked |
Payout ($) |
| 15 |
80 |
| 14 |
56 |
| 13 |
39 |
| 12 |
27 |
| 11 |
20 |
| 10 |
14 |
| 9 |
10 |
| 8 |
6 |
HIT
ALL
The HIT ALL option can be
played with 2 to 7 Spots marked on the ticket. You are betting
that all the numbers you mark will be hit. You will be paid
only if all the numbers you marked are among the 20 hits on
the wall. The following is the Hit All Payout table for a
$1.00 Castle Keno ticket.
| Spots Marked |
Payout ($) |
| 7 |
28,000 |
| 6 |
5,600 |
| 5 |
1,150 |
| 4 |
240 |
| 3 |
48 |
| 2 |
12 |
HIGH ROLLER
The HIGH ROLLER option is
enabled once you mark at least one Spot on the Castle Keno
ticket. HIGH ROLLER is played
almost like the normal BET
option, but the Payout is on a different schedule where you
have to Hit more Spots in order to get paid, but when you do
Hit them the Payout is greater. The following is the High
Roller Payout table for a $1.00 Castle Keno ticket.
| Mark
1 |
| Hit |
Payout
($) |
| 1 |
2.80 | |
| Mark
2 |
| Hit |
Payout
($) |
| 2 |
11.20 | |
| Mark
3 |
| Hit |
Payout
($) |
| 3 |
40 |
| 2 |
0.80 | |
| Mark
4 |
| Hit |
Payout
($) |
| 4 |
160 |
| 3 |
4 | |
| Mark
5 |
| Hit |
Payout
($) |
| 5 |
680 |
| 4 |
10 |
| 3 |
1 | |
| Mark
6 |
| Hit |
Payout
($) |
| 6 |
2,000 |
| 5 |
72 |
| 4 |
6.40 | |
| Mark
7 |
| Hit |
Payout
($) |
| 7 |
6,000 |
| 6 |
280 |
| 5 |
24 |
| 4 |
1.60 | |
| Mark
8 |
| Hit |
Payout
($) |
| 8 |
12,000 |
| 7 |
720 |
| 6 |
80 |
| 5 |
12 |
| 4 |
1 | |
| Mark
9 |
| Hit |
Payout
($) |
| 9 |
20,000 |
| 8 |
3,200 |
| 7 |
240 |
| 6 |
32 |
| 5 |
7.20 | |
| Mark
10 |
| Hit |
Payout
($) |
| 10 |
24,000 |
| 9 |
3,200 |
| 8 |
600 |
| 7 |
104 |
| 6 |
32 |
| 5 |
0.80 | |
| Mark
11 |
| Hit |
Payout
($) |
| 11 |
24,000 |
| 10 |
12,000 |
| 9 |
1,000 |
| 8 |
100 |
| 7 |
60 |
| 6 |
17.60 | |
| Mark
12 |
| Hit |
Payout
($) |
| 12 |
28,000 |
| 11 |
16,000 |
| 10 |
4,000 |
| 9 |
800 |
| 8 |
120 |
| 7 |
32 |
| 6 |
6.40 |
| 5 |
0 |
| 4 |
1 | |
| Mark
13 |
| Hit |
Payout
($) |
| 13 |
28,000 |
| 12 |
20,000 |
| 11 |
12,000 |
| 10 |
2,000 |
| 9 |
600 |
| 8 |
80 |
| 7 |
16 |
| 6 |
1.60 | |
| Mark
14 |
| Hit |
Payout
($) |
| 14 |
28,000 |
| 13 |
20,000 |
| 12 |
12,000 |
| 11 |
3,200 |
| 10 |
960 |
| 9 |
400 |
| 8 |
40 |
| 7 |
9.60 | |
| Mark
15 |
| Hit |
Payout
($) |
| 15 |
32,000 |
| 14 |
28,000 |
| 13 |
24,000 |
| 12 |
20,000 |
| 11 |
2,400 |
| 10 |
440 |
| 9 |
120 |
| 8 |
28 |
| 7 |
7.20 | |
TOP OR BOTTOM
TOP OR BOTTOM is the only
option that is enabled before
you mark the ticket. You only need to place your bet to be
able to use this option. You are betting that the top or
bottom half of the ticket will have significantly fewer hits
than the opposite half. You don’t mark any spots, and you
don’t need to choose the Top or the Bottom. You’re just
betting that there will be a large difference between the hits
each half gets.
The greater the difference, the bigger the payout. The
following is the Top or Bottom Payout table for a $1.00 Castle
Keno ticket.
Hits on Top or
Bottom |
Hits on Other
Half |
Difference in
Hits between Halves |
Payout ($) |
| 7 |
13 |
6 |
1 |
| 6 |
14 |
8 |
4 |
| 5 |
15 |
10 |
10 |
| 4 |
16 |
12 |
40 |
| 3 |
17 |
14 |
200 |
| 2 |
18 |
16 |
600 |
| 1 |
19 |
18 |
4,000 |
| 0 |
20 |
20 |
10,000 |
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