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Roll. Commits all bets to the
current throw and rolls the dice. Players may click Roll
without any bets on the table (in order to clear out a round
to start betting on a Come-Out roll).
Re-Bet Buttons: Four buttons to make it
easy to replay wagers that were resolved or removed. After
using a re-bet button, you can modify the individual bet
amounts by clicking on them. They are segregated into
different categories:
ALL.
Repeats all bets that were resolved on last roll, if they can
be placed. Does not effect any pending bets that remain on the
board unresolved.
LINE. Repeats any Front Line or Back Line
bets (Pass or Don't Pass) that were on the table during the
most recent Come Out roll where there were Line bets at stake.
It only repeats Line bets that were resolved, not those still
pending.
HARDWAYS. Repeats any Hardway bets that
were on the table during the most recent roll with Hardway
bets at stake. It only repeats Hardway bets that were
resolved, not those still pending.
ONE ROLL. Repeats any One-Roll bets that
were on the table during the most recent roll with One-Roll
bets at stake. Throw/Pass. A
selection setting to determine dice animation when Roll is
clicked. When set to Throw,
player will see a long view of the Craps table from the
shooter's perspective. Player can choose a pair of dice and
control the toss with mouse movements. If set to Pass, the dice are thrown by "another
player" when Roll is clicked, and the animation only shows the
dice coming into the main view from the right. You can change
the setting of Throw/Pass at any time.
Take All. For all winning bets after a
roll, takes both original bet and winnings for that bet off
table and adds total to player's account balance.
Let Bet Ride. For all winning bets after a
roll, keeps original bet on table as a wager for next roll,
but takes winnings for that bet off table and into player's
account balance.
Let All Ride. For all winning bets after a
roll, keeps both original bet and winnings for that bet on
table as combined wager (up to max bet) on next roll. If
combination of original bet plus winnings exceeds maximum for
that bet spot, excess will be returned to player's account
balance.
Chips. Chip denominations of $1, $5, $10,
$25 and $100 for placing bets. Clicking on a chip will change
the value of the chip icon attached to the cursor.
Table Layout. Clicking on bet spots in the
table layout grid places chips for your wager on that bet.
Left-click to place chips, right-click to remove them.
Results Board. A wood-framed box in the
upper left corner, the Results Board shows results from
previous throws as the faces of two dice and a numerical
total.
Bet Meter. A numeric meter displaying the
total of all bets on the table. The figure represents new bets
placed between rolls plus unresolved bets from the previous
roll.
Puck. A round disc labeled ON or OFF to
indicate the Point. When the Point is established on a
Come-Out roll, the Puck is flipped to ON and moved above the
number corresponding to the Point. Come-Out rolls are
indicated when the Puck is OFF.
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